This week we deep dive into the Mousekin character race.
Selecting the race is one of the most important decision that a player can make. The reason this selection is important is not only for the lore elements that makes a race, but also for the adjustment players need to make whilst playing each race as a character. Some races will not be able to select certain classes. On top of this there are added abilities each race possess.
Here in this article we will dive more into the Mousekin Race to understand who Mousekin are, what their abilities are as well as their personality.
Throughout Midirim, the Mouse race (officially known as Mousekin) are known as swashbuckling pirates, and gamblers with a passion for gold. The Mouse always leaves his opponents uneasy. Clever tricksters, you can always expect a Mouse to find the upper hand in any situation.
Don’t let their size fool you — a Mouse will use his small stature and high speed to leave any enemy begging for mercy. The Mouse tend to look out for himself, leading to possible riches and success. But it also can leave the Mouse alone, and without friends.
The Mouse values intelligence and creativity.
(These abilities are subject to change as we balance game mechanics and skills)
Ability 1: Surprise:
Passive ability. Critical Attacks stun the target for 0.5 seconds.
Ability 2: Fast Fingers:
Passive ability. Daggers, Guns, and Bows attack 10% faster.
Ability 3: Sneaky Fellow:
Passive Ability. Attacks against the Mouse always have an additional 1% chance to miss.
Ability 4: Escape Artist:
Breaks the player out of a stun or slow.
Ability 5: Catch Me If You Can:
Jump 5 meters forward.